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Forward

This book provides a simple ruleset for hosting “tabletop” role-playing games in a classic medieval fantasy genre. It utilizes a basic d20 system; you will need a complete dice set to play. A role-playing game is a game where the players assume the role of characters in a fictional setting. These characters act out their roles in a story, told and moderated by a narrator. As the metaplot unfolds, the characters undertake quests with varying objectives. Each character belongs to a class, heroic archetypes possessing unique skills and abilities suitable for adventuring. Characters form parties and use their abilities to overcome obstacles and accomplish story objectives. A good party is one where everyone plays an important role and demonstrates good teamwork and class synergy. A good game is one where the plot is engaging and well-paced, the quests are challenging, and everyone has a good time acting out their role.

FAQ

Why make another d20 system? Because we believe many existing tabletop rulesets (which shall remain nameless) have not treated their communities very well. The companies producing these systems are out to make money, releasing endless splatbooks that cause rules bloat. Once a ruleset has devolved into an unbalanced monstrosity that only gatekeeping nerds can follow, they burn it all down and start over again. And we really don’t know about this plan; we think that maybe there ought to be a different plan that doesn’t screw people. 


Can I contribute? Absolutely. Just hop into Discord and find the appropriate category for your suggestions or ideas. We will get to them when we can. Grayscale Sword & Sorcery is a free ruleset, and rulesets cannot be copyrighted.

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